London-based technology company Nothing has introduced its first pair of over-the-ear headphones, the Headphone (1). Marking the firm’s continued expansion into audio hardware, the launch follows last year’s release of the Ear 2 open-ear headphones.
The Headphone (1) was designed in close partnership with acclaimed British audio brand KEF, and the model prominently features the distinctive sleek, transparent aesthetic that Nothing has become recognized for. Although somewhat bulkier than typical over-the-ear models, the headphones offer effective adaptive noise-cancelling and transparency modes, along with adaptive bass enhancement that noticeably enriches the listening experience across various musical genres.
Notably, the device offers immersive spatial audio functionality, creating a nuanced 3-D soundscape. When employed alongside dynamic head tracking capabilities, listeners are treated to a particularly natural and engaging audio experience.
Another highlight comes with the introduction of physical controls, as Nothing eschewed touch-sensitive sensors in favor of tactile buttons. Users can easily activate their preferred AI assistant or ChatGPT via a dedicated button when paired with the Nothing X app. Additionally, the model includes a distinctively textured volume control wheel that doubles as a play/pause function and toggle for active noise cancellation. Users will likely appreciate the satisfying tactile feedback from adjusting volume levels.
In practical use, the headphones felt somewhat heavy and tended to shift slightly during everyday activities around the house. However, aside from this issue, no significant discomfort was noted during extended wear sessions.
Nothing claims impressive battery performance for the Headphone (1)—up to 80 hours of playback time per charge, or roughly 35 hours with the active noise cancelling feature enabled. Rapid charging capabilities have also been included, further enhancing usability.
Priced at $299, the Headphone (1) will be available for pre-order beginning July 4, 2025, in various markets including the U.S. and U.K.